The Norwegian Campaign (v.2)
-Unternehmen Weserbung

Initial info:
First of all, thank you for downloading my scenario. After many fruitful comments and suggestions a version two of this scenario is released. This scenario is, of all scenarios Ive made, the one that has taken the longest time to develop. Ive done a thorough research and the scenario is very historical accurate, in many aspects. Many details such as historical correct unit placement, historical correct amount of units (Or as close as you can get with the civilization engine, here represented by battalions for land forces, squadrons for air units and individual ships for naval units) and historical correct infrastructure.

I know it is large, but if you get past turn 1, youll get a better overview of the situation and hopefully be able to enjoy the scenario to its full extent ?

The time is the 9th of April 1940 and Germany is about to unleash a major blitzkrieg campaign on Norway. Denmark has already fallen. British, French and now exiled Polish troops quickly set up an expeditionary force to counter the Germans in their quest for dominance. The Norwegian Campaign was a great gamble for Hitler and it became the first time in history were naval, air and land forces were coordinated in large operations. The Norwegian Campaign proved that the German war machine was not unbeatable at all. The Allies had several successes in Norway, but ultimately withdrew when the Germans invaded the Low Countries and France. Norwegian troops did though continue the war in organized commando raids from Britain throughout the war until the war ended on the 8th of May 1945 and the large Norwegian merchant fleet continued to sail convoy traffic all over the 
World.
 
Game information:

With the help of Kobayashi, v.2 of this scen is optimized for single play. Germany is the civ to be played during single play. 2nd Division, Britain and the neutral player is unplayable as it is now. Norway is also not recommendable for play.

Play Order:
1. Germany
2. Norway
3. Great Britain

Germany:
Germany starts off with a major land and air force. All to be used in the encroachment of Norway. Secure Norway and keep the Allies off Norwegian soil.

Norway, Britain and Allies:
The Allied civ have a giant navy and will use this to destroy Germanys navy. Norway will get relief from Allied forces, mostly given by Events from time to time. Many of the historical landings will be covered. Main objective for the Allies is to stand off the major German land and air assault.

Translations:
German ships:
Leichter Kreuzer = Light Cruiser
Schwerer Kreuzer = Heavy Cruiser
Zerstrer = Destroyer
Minensuchboot = Minesweeper
Torpedo Boote = Torpedo Boat
Unterseeboot = Submarine

German land units:
Radfahrschwadron = Bicycle Squadron
Schtze = Shooter/Rifleman
Feldartillerie = Field Artillery
Fallschirmjger = Paratrooper
Gebirgsjger = Mountain trooper

French units:
Chasseurs Alpins = Mountain troops
Legion Etrangere = Foreign Legion

Norwegian units:
Hjulrytter = Wheel Rider/Bicycle trooper



Game play:

The Ju-52 Transporter and how it works: 
You must have the units inside a city or on an airfield. Then you "sleep/board next ship" the units you want to carry along. Then you activate the ju-52 and paradrop it onto another airfield or a city! Do not move this unit outside airbases or cities.


HOUSE RULES:

	No sailing up the impassable terrain (Swedish border) from Halden
	Only fighters and dive bombers on Carriers

Version 2 Changes:
Kobayashi made a version of this scenario for his own personal use with some changes. I have used some of these ideas and changes for the v.2.

* Sounds introduced. Ripped from various games and modified by me.
* Global warming problem has been fixed.
* Many changes to unit values and stats
* Germany can now build Flaks
* JU-52s can only carry one unit
* HMS Rodney has a heavier salvo, but are slower
* Cost of all units raised. Planes and Ships radically raised.
* Kobayashi introduced rudimentary research
* Event file edited by Kobayashi
* Single engined aircraft have only one turn in the air.
* Some graphical changes here and there
* War ships can transport units:

 Transporters: 6 units
 Battleships: 4 units
 Heavy Cruisers: 3 units
 Light Cruisers: 2 units
 Destroyers: 1 unit

Credits:

Thanks everyone for playing this scenario and to all the pioneers in the Civ II world!


An extra special thank to Pablostuka and CDG for hosting my scenarios!
Graphics:
Units:
Special thanks to Gareth aka Fairline for his amazing units. His units have made this scenario look magnificent, as with dozens of other scens. He surely revolutionized the civII graphics world.

Special thanks to Skipper for his amazing looking ships. He was kind enough to make them on my order. Very grateful for your help, skipper. It would be extremely difficult to go for the individual ship thing without your help.

Terrain:
Most of the terrain graphics are made or modified by myself. The rest have unknown authors.

Cities:
Flags in the cities.gif by Saarstock. City graphics modified by myself from St. Leos fantastic city collection. Airbases by Pablostuka.

Icons:
Most of the terrain graphics are made or modified by myself. The rest have unknown authors.

Title:
The fantastic title graphic was made by the talented Saarstock.

Other:
* Kobayashi for all those change proposals I ended up using.
* Exile for all those change proposals and thorough feedback.
* yoshi for many good ideas
* Cyrion for kind words

* Acricola for helping me with the global warming issue, although I in the end went for the Kobayashi solution. Mainly because Im lazy and didnt bother to implement all those changes to the original file. Thanks anyway!

Sources:
http://hem.fyristorg.com/robertm/norge/
http://www.nuav.net/ndWW2.html

http://www.nuav.net/1940.html
http://hem.fyristorg.com/robertm/norge/timetable.html
http://www.nuav.net/pictures.html
http://www.nuav.net/heer.html
http://world.std.com/~Ted7/tlnorway.htm

Feel free to contact me anytime! ?
eivindae@yahoo.no 

Find more of my scenarios here: http://www.cdgroup.org/forums/tbs/civ2/index.php?h=1&pf=118 
Enjoy your self!
